Cards like Qiqirn Merchant and Travel the Overworld excel in a more defensive strategy, so try to strike a balance of bomb rares, removal, blockers, card draw, and towns
His second ability has a very high cost of 4BBB and the discard of X cards, causing the target opponent to exile X cards from the top of their library
Many of these cards are the same as those in the best Zapdos ex deck but have certain Pocket Monsters like Tynamo and its evolutions, Eelektrik and Eelektross, taken out and replaced with Dedenne and other Trainer cards
While they can be blocked, since Marrow-Gnawer makes so many Rats, odds are there'll be too many Rats to block as if just ten connect, that opponent is out of the game
It does 20 damage per Energy attached
If it wasn't for the Ursula Error card, this card might well have taken #1 spot on the Into The Inklands money chart