Fighting types are weak to 3 types, which they receive double the damage from: [7] Flying - Airborne targets are generally very fast and nimble, easily dodging melee attacks, then diving in to strike once there's an opening

Gallery and List of Foretell Cards Alrund's Epiphany Augury Raven Battle Mammoth Behold the Multiverse Cosmic Intervention Cosmos Charger Crush the Weak Delayed Blast Fireball Demon Bolt Depart the Realm Doomskar Doomskar Oracle Doomskar Titan Dual Strike Dwarven Reinforcements Frost Fair Lure Fish Glorious Protector Gods' Hall Guardian Green Slime Haunting Voyage Impending Flux Iron Verdict Jarl of the Forsaken Kaya's Onslaught Lifestream's Blessing Lupine Harbingers Mammoth Growth Mystic Reflection Poison the Cup Quakebringer Ravenform Return Upon the Tide Rise of the Dread Marn Sage of the Beyond Sarulf's Packmate Saw It Coming Scorn Effigy Shepherd of the Cosmos Skull Raid Sozin's Comet Spectral Deluge Starnheim Unleashed Stoic Farmer Struggle for Skemfar Surge of Brilliance Tales of the Ancestors Tergrid's Shadow The Foretold Soldier Ultimate Magic: Holy Ultimate Magic: Meteor Vengeful Reaper Warhorn Blast Best Foretell Cards #10

Since Eldlich fares better in the late game, they will try to stabilize before Adventurer Tenyi can overwhelm them, and that would sometimes involve making tempo plays that sacrifice card advantage
Also inspect the rarity finish, as real foils have specific textures and light reflections
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