For six ink (it can also be added to your inkwell), the card offers up a mighty three lore whenever you quest, along with robust strength and willpower of four and six, respectively
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The exile clause on it keeps it from looping, which is good and also bad
Daisy Donald's Date is a fairly common pull that costs only one ink to play, forces all opponents to draw prematurely, and can quest for two lore
This time the precons forced us think more
Death Cloud is surprisingly versatile and feels kind of like a charm or command style card