The issue with the card is that it is hard to turn back on in the late game
Blitzball Shot Rarity: Common TYPE: Instant SUBTYPE: - CMC: 2 Mana cost: USD: $0.13 EUR: 0.04 TIX: 0.03 EDHREC RANK: 12511 Target creature gets +3/+3 and gains trample until end of turn
Its probably fair to say this squirrel has gone from potential best card in the game, to a fun little tech in some decks.
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It just draws an extra card each turn and applies pressure
One can argue Liliana, the Last Hope is a good example of how to do it if you want to do it, having card advantage both on her plus (in the form of removal) and minus (see also, domri rade), but both being restricted in what they can target or when they can be activated safely, while Teferi, Time Raveler is a bad example, having a minus thats unconditional card draw AND half a removal, and the right choice to pick in 95% of situations