If you played the game back in the day, you might recall some of them, too
Magical Explosion can only be activated when you have no cards in your hand, and it inflicts 200 damage to your opponent for every Spell Card in your Graveyard
Credit: Wizards of the Coast Veteran Beastrider Marcy: The ability to untap all of your creatures at the end of your turn really is what makes this card attractive, even if you don't run 4 of it
Ability: "Golden Fire" allows attaching up to 2 Basic Fire Energy from hand to a Benched Ethan's Pokmon and healing 50 damage from all your Pokmon
Lifelink makes it hard for your opponent to race you, and ward 2 is significant enough to mess with removal in the early game
If Gau is no longer on the battlefield when its last ability resolves, use its power as it last existed on the battlefield to determine how much damage the ability deals