Limit Breaks can significantly turn the tides of battle, and the Hidden Trials set is bound to provide even further insight
A nice thing about this commander is that its ability works whenever you attack with any creature, so its ready to go as early as turn 4-5
Isochron Scepter Quick EDH lifehack: If you hit someone with Thada Adel, Acquisitor and see Isochron Scepter in their library, take it, leave it exiled, and that opponent might literally be unable to win anymore
Its enduring appeal spans across various media, solidifying Mew as a cherished and iconic creature that continues to fascinate and inspire within the rich tapestry of Pokmon lore
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How you win is probably the least important part of the deck and the wincon can be anything from a Feldon's Cane, which let you deck your opponent, to a Serra Angel that can attack without worrying about not untapping