This combination of recycling resources and drawing fresh cards makes Tyme a versatile option that can help sustain your strategy throughout a long match
These cards are mechanically identical to their Magic-universe equivalents, and even mention the card they're based on by name to prevent you from running more than four of any printing of them in the same deck
Weakness: Grass (x2) Resistance: none Retreat: 1 Tyranitar - Darkness - HP180 Stage 2 - Evolves from Poopootar [D] Rout: 30+ damage
The attack boost, in and of itself, is too large before you consider the second, even more badly designed half
These obviously hearken back to the LEGEND cards of the HeartGold & SoulSilver era, like Lugia LEGEND, where you needed both halves of the card to play it
Update- Cleaned up details above thanks to a few people who sent in what they could make out